So I just finished squash and stretch and have just one question... How did he have the squash value (under inputs, bShp_jelloVolume01, bShp_jelloVolo01) already? Did he make it?? or is it really simple to find?
Still problems with batch rendering, so I'm stuck with Playblasts (not complaining, I like Playblasts).
Also, it didn't give me the option to use mental ray, so it's currently set as Maya Vector.
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